Game Overview

The objective of the game is to reach the other striped cube in the right side of the map, and jump on top of it.

Win and Loss Conditions

Loss Condition: The player dies upon touching traps or turrets.

Upon death, the player respawns in the beginning of the level instantly.

Player Mechanics

The player can move to the left and right, as well as invert gravity.

Player Control Map

AD (or <- ->) to move left and right.

Space to invert gravity.

Enemies

The game features static red spikes, moving bugs and turrets that track the player while shooting projectiles. 

Game Mechanisms

There are levers that open yellow doors.

Full running animation.

Game Systems

Simple audio: There are simple sound effects in the game.

Simple trail effect: The player has a simple trail effect following them.

UI timer: There is an UI timer that tracks player time.

Credits

I used the character template from OzzbitGames on itch.io.

Published 1 day ago
StatusPrototype
PlatformsHTML5
AuthorBello
GenrePlatformer
Made withUnity
Tags2D, No AI, Pixel Art, Retro