GR
Game Overview
The objective of the game is to reach the other striped cube in the right side of the map, and jump on top of it.
Win and Loss Conditions
Loss Condition: The player dies upon touching traps or turrets.
Upon death, the player respawns in the beginning of the level instantly.
Player Mechanics
The player can move to the left and right, as well as invert gravity.
Player Control Map
AD (or <- ->) to move left and right.
Space to invert gravity.
Enemies
The game features static red spikes, moving bugs and turrets that track the player while shooting projectiles.
Game Mechanisms
There are levers that open yellow doors.
Full running animation.
Game Systems
Simple audio: There are simple sound effects in the game.
Simple trail effect: The player has a simple trail effect following them.
UI timer: There is an UI timer that tracks player time.
Credits
I used the character template from OzzbitGames on itch.io.
